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Breeding season 6.6.1 cheats
Breeding season 6.6.1 cheats






Gorepete Wrote:Absolutely love it! You might want to consider thinking about some "shared" animations now, or else your work is going to grow exponentially with each creature you add to the pile. If you work on these three things, then you will have a really great animation. If you make things accelerate, slow down and combine that with hard stops when it makes sense then that will look better. It just goes back and fourth, back and fourth, which is not that interesting to look at. What I'm talking about is that there's only hard stops, things doesn't accelerate or slow down. I'm not talking about the frame rate because it is 24 which is fine. The last thing is that the animations isn't smooth at all. It gives better phase and progression through out the animations. If you start out slow and not so deep then that gives strength to the faster and more extreme animations. The next thing is that the speed of the animations doesn't change that much, they are all relativity fast. You want to have his head shake around, showing that he is putting force in to his thrusts. It forces the body to move in a circle around the head which doesn't look that great.

breeding season 6.6.1 cheats

The ones where only one body part is moving would be alright if it wasn't the head that was completely still. You want some body parts to rest while other takes over, it gives the animation more life. A good thing to do to make an animation interesting is to make all the body parts move, but not in the same time. The first thing isn't that good is that in half of the animations, there's a couple of body parts that moves, the rest is just in one place. You also got the concept of faster in, slower out, though I think you could make the out a bit slower. It is absolutely not as bad as many things that I have seen though, so it is just something to keep on mind when animating. Well, there is few problems here and there such as the first animation where the leg slides around on the body as it moves, and the doggy style animation where it looks a bit floaty because his feet is not planted on the ground. The other part that is not so decent is the animations.They would be good if it weren't for 3 things because you don't have body parts sliding around on the body when they move or on the ground when they are standing on it. It is not like when you're working with pixels and you get a white ugly line around the fill. Then just use the paint bucket and it fills in everything nicely in a click. all you need is a single layer and close up the black lines so that there is no gaps, if there is supposed to be a gap then close that with the color that you're going to use as fill.

breeding season 6.6.1 cheats breeding season 6.6.1 cheats

One thing I noticed though when I took it apart, is that you use one layer for lines and one layer for color, which means that you most likely manually fill in the parts, that's actually a waste of time. Which means, fix some lines that's a lot thicker than other, add lines where there is missing and over all, parts that looks too messy and doesn't fit the style. The art is pretty decent, the wolf could use some clean up.








Breeding season 6.6.1 cheats